How you have approached learning new things and/or finding new information during the semester During my university career, I have found that I am able to learn new things through doing rather than reading or listening. Due to this, during this semester I have simply dived right into designing and creating the games for each… Continue reading Reflection – Cycle 3
Cycle 3 playtesting was completed in two stages which involved experienced testers with game design background and people who where within the target audience of the game. Sam was our target audience persona. SAM Age: 12 Gaming Background: First game – Wii sports and Mario Carts Is a long time fan of Minecraft Loves to… Continue reading Week 13 Playtesting
Game Mechanics, Objects and Rules. Game sprite trees Activity 4 for the game Tropical Knight followed on from Nastassia’s Activity 3 which showed the game to be influenced by choice. This could be seen in our target markets (Sam) game selection he enjoyed playing as he was drawn to games that gave the player choice.… Continue reading Week 12 Activity 4
What did you learn about professional development by going through the design process? I learned that the stronger and more diverse your technical skills are the better you perform in a team based design process. It is important to maintain your professional development as the technology used changes rapidly, so your skill set needs to… Continue reading Reflections- Cycle 2.
In my game I used all the original tutorial files. The skybox I modified myself by changing the tutorial files to add files I made. I downloaded the cats from the Unity Asset Store. The kittens were by Leishyi3D completed by Justin Johnstone. N9428127. darknstormy777.