Assessment

Playtesting- Cycle 2.

Activity 7: Play-testing. Play testing Session Goals.                Play-testing-Session-Goals Game footage video Controls. Play-testing key finding and recommendations.  Key goals reviewed. Goal 1: The level of engagement that the player experiences in regard to speed. Results from the survey and conversations had during game testing sessions showed the speed… Continue reading Playtesting- Cycle 2.

Assessment

Contributions to Prototype-Cycle 2

In my game, I used all the original tutorial files. The houses I made. I downloaded all assets below from the Unity Asset Store. The cars were by   VIS Games.  https://www.assetstore.unity3d.com/en/#!/content/267 The trees were by Critias. https://www.assetstore.unity3d.com/en/#!/content/79501 The Enemies were by Witch-A-Twin Studios. https://www.assetstore.unity3d.com/en/#!/content/70609 Tutors Cody and Chris , and team mate Nastassia Kennedy helped me with… Continue reading Contributions to Prototype-Cycle 2